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Note to Self: Prototype should test all functionality

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So, my initial reaction: "OMG I forgot triggers." The funny part is that this realization came to me from out of nowhere; I wasn't working on the game or even thinking about it.

As this is the third missing major feature, I'm thinking that for future projects I'm going to make sure that the prototype tests all of the functionality rather than the bare minimum. This is especially annoying for me as the only reason I didn't test it was because I was lazy and didn't throw together another quick scene. Oh well, onward and upward.

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Beals Software


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