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Day 450 to Day 518 - Minigame Beta Launch & Progress on All Fronts

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I apologize for my lack of DevBlogs over the last couple of months. Life has been busy both personally and with WorldAlpha. Progress is being made. I'd like to dispel a rumor on reddit by saying "I'm very much alive." It is neat to see the community anxious for updates, and really wanting to play the game.

WorldAlpha Sniper Minigame to launch in Beta
In the next week to 10 days, everything should be set for the WorldAlpha Sniper minigame beta launch. If you are interested in being a beta tester please sign-up here. The game is very solid and from the first few people that have tried it, they think it is visually appealing, as well as fun to play. It is tough because the game has to be play in 3 minutes, in order to facilitate "combat rounds" so there isn't the progression you'd see in other sniper games. I hope the beta will be just a couple of weeks, and then the iOS version will be available for $1.99 and there will also be a Web Version. Here is the "World Premiere" as I show you me playing a 3 minute game. Enjoy!

Politics Progress
I've been working away at the politics module. There are going to be a lot of options for future budding politicians to consider. Who can vote, how often they will vote, who is eligible to be voted for, what type of government will there be, how will politicians be selected, (Automatic, Lottocratic, Democratic or Appointed), etc. Then there will be National, City and International politics to be concerned about. There is going to be real depth to the politics on WorldAlpha.

Next Hire
Well the project has been moving, we really need a dedicated full-time programmer to see this game completed. So, we had one interview last week, and 2 more interviews this week and then I'll choose the best candidate. This will see progress jump tremendously, as there will now be 2 programmers pushing the project forward.

Beta Launch
A lot of people have been asking about when beta is going to be launched. Optimistically I was hoping by end of June. This just won't be a reality unfortunately. Building an MMO is a massive undertaking, I realize, but it is getting done. With the new programmer on board, I trust the beta will be ready this fall. Using contractors for graphics, the minigame, etc. means that I have to compete with other projects they are dealing with, and therefore it slows down progress. With a full-time programmer on board I hope to see the progress picked up significantly.

Visit our Dev Site: [color=#0F72DA][color=#0F72DA][color=#0F72DA][color=#0F72DA][color="#0f72da"]http://www.worldalpha.com[/color][/color][/color][/color][/color]
Facebook: [color=#0F72DA][color=#0F72DA][color=#0F72DA][color=#0F72DA][color="#0f72da"]http://www.facebook.com/worldalpha[/color][/color][/color][/color][/color]
Twitter: [color=#0F72DA][color=#0F72DA][color=#0F72DA][color=#0F72DA][color="#0f72da"]http://www.twitter.com/WorldAlphaGame[/color][/color][/color][/color][/color]
Beta Testers: [color=#0F72DA][color=#0F72DA][color=#0F72DA][color=#0F72DA][color="#0f72da"]http://www.worldalpha.com/beta-testers[/color][/color][/color][/color][/color]
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