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Archer Alec - IndieGame Devlog 12: Day/Night Lighting

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HabitueGames

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Today I got some work done, worked on the first monster, skeletal swordsman.
He can Break through doors, hurt the player, and damage/loot the chest

Got a fairly good working day/night system along with some mediocre lighting effects via torches

14dzpfs.jpg

And DayTime atop the castle
2w2r5p1.jpg
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