Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

Teamwork is awesome...

Sign in to follow this  



Even when an event is small, it doesn't mean it's insignificant. Today Rob passed me a model he had textured and animated, and for the first time I was able to import it, and show it animating in our game engine Phobius. Yep this is a small achievement, but for us it means volumes, this means that the engine is ready finally to be used by other people, and is not going to throw a strop when someone else uses it!

Anyway to have a quick watch of the video, please head over to http://www.facebook.com/photo.php?v=452233444806883

Sign in to follow this  

1 Comment

Recommended Comments

[quote]Yep this is a small achievement,[/quote]
Getting skeletal animation running is one of the harder problems in an engine, so congratulations.

[quote]this means that the engine is ready finally to be used by other people[/quote]
... :-)

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!