I have done the first draft version of the design for the new indie game "SimuWorld".
Of course it is not really finished. Much needs to be done.
Here you can see the model relationships between the several instances. Of course the used UML notation is not 100% right, but this is only the first draft ;)
This is the first public available screenshot of the server. This game needs everytime a running server instance to run.
I'm now developing the server and the game content. Graphic is done later. I want to seperate the graphic part from the logic part. So it will be easy to make an android client and a pc client where you can play in the same world but with other graphics!
New features are:
- Winding roads
- Mod system
- And many more secret features ;)
PS: Some parts of the design image are blurred. I don't want to list all of the features... You should of course be surprised when the game is done