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Real-Time Editor WIP - Dynamic Shader Reloader

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Today, I feel that finally - I'm going in the right direction as I intentionally wanted to! I finally declared that I wanted my game level editor to be Real Time - You See What You Get. There's a lot to be done - yes, I know! However, this video simply demonstrates the Dynamic Shader Reloader.

I think perhaps, this is preperations for the Material Editor - we'll see where this takes me. I didn't feel like talking in this video, so I played a music I maded from Fruity Loops. :P

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