Jump to content
  • Advertisement
  • entries
  • comments
  • views

Developing a phone game...

Sign in to follow this  


Just a quick status update.

We got the phone from the DreamBuildPlayContest, it's a spiffy Lumia 900. smile.png The interface and screen is quite nice, shame about the apps.

Graveyard Shift is on a temporary hiatus as I'm developing a phone game by myself. The game is being developed in XNA, it's almost complete and running on the Lumia. I'm going to start porting it to Objective-C soon as the plan is to release it first to iPhone and then to Windows Phone and Android.

About the game itself I can't say much because it's a simple and easily duplicable concept. What I can say is that it's an original puzzle game and I never saw anything quite like it. smile.png
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!