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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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Day 642 to Day 648 - Greenlight, It's a Start Finalist and Closed Beta Dates announced

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worldalpha

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It has been a very exciting week for the team at WorldAlpha. As I mentioned a couple devblogs ago, I submitted WorldAlpha into a competition at Digifest called It's a Start. Well, the winners were to be announced this past week on Wednesday. The day came and went, and no email... So, I was a little disappointed. Well on Thursday, partway through the day I got the email that WorldAlpha had been selected as one of the 10 finalists! Yeah! So, this coming Saturday I will be given 5 minutes to present WorldAlpha for a chance of top 3 prizes. I also am getting an All Access pass, so I will definitely be down on Thursday and Friday to check out Digifest.

Steam Greenlight

Another exciting thing that happened this week is that I got WorldAlpha up on Steam Greenlight. For those of you who don't know, Greenlight is a new program put out by Steam, to showcase Indie titles that are either in development or released, and the community votes on whether they would like to play them on Steam. There are over 800s games now listed. So far the first 3 days, WorldAlpha was in the top 100 games for votes, by the last day has slipped behind. We are 14% of the way to Top 100. Over 13,000 gamers have viewed it thus far. So, if you could check it out, vote, comment and make it your favorite I would appreciate it!

steam-greenlight.jpg
http://steamcommunity.com/sharedfiles/filedetails/?id=101932385

Alpha & Beta Launch Dates

Well we are excited to announce the dates for alpha and beta launch. These dates are tentative, but we are going to strive our hardest to make sure we hit these dates. Alpha testers are by invitation only. One way to get considered for alpha testing is to be active on chat. Beta-keys will be given out and as we approach the dates we will announce how they can be obtained. If you haven't already, then sign-up to be notified when beta testing begins.

Alpha Test 2 - Friday, October 26 to Sunday, October 28
Alpha Test 3 - Friday, November 9 to Sunday, November 11
Closed Beta Test 1 - Thursday, November 22 to Sunday, November 25
Closed Beta Test 2 - Thursday, December 6 to Sunday, December 9
Closed Beta Test 3 - Thursday, December 20 to Sunday, December 23

Citizen of the Week Award

In order to encourage community involvement, I'm going to start awarding a Citizen of the Week award to anyone who in some way has promoted, been creative, or furthered WorldAlpha during the week. I'll make the prize of Citizen of the Week award, alpha access, plus some EarthBucks, once WorldAlpha is released. The better the idea, the more EarthBucks you might get.
Some ideas for Citizen of the Week award

1.) Create a WorldAlpha Fan or Country website
2.) Go to a popular forum and start a thread about WorldAlpha
3.) Figure out a clever way to promote WorldAlpha on Facebook, Twitter, reddit, pinterest, etc.
4.) Create some FanArt, and get it some exposure on Game Art sites

So, put your thinking and creative hats on and come up with something for Citizen of the Week. When you have completed it, put a link (or links) and a short description as a comment on the DevBlog.

Visit our Dev Site: http://www.worldalpha.com
Facebook: http://www.facebook.com/worldalpha
Twitter: http://www.twitter.com/WorldAlphaGame
Beta Testers: http://www.worldalpha.com/beta-testers

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