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      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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WorldAlpha DevBlog: Day 673 to Day 679: IndieGoGo and Closed Beta Keys

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IndieGoGo
Well today we started our IndieGoGo campaign. Unlike many other IndieGoGo and Kickstarter campaigns that raise funds to create or complete a game, WorldAlpha will be completed without any additional funding. What our campaign is about is allowing you, our early fans, to get great rewards when we launch our game in March 2013. It will raise funds to increase our ad budget so that we can get more gamers playing WorldAlpha, and make it a more enjoyable experience for all. We also have stretch goals that will see WorldAlpha translated into a number of different languages. So, if you want to see WorldAlpha translated into your language, this would be a great reason to donate.
To donate or see more about our campaign go to:
http://www.indiegogo.com/worldalpha?a=349455
igg_logo_color_print_white_h.jpg

I realize that not everyone can donate to the campaign, but everyone can help out by getting the word out regarding WorldAlpha, and the IndieGoGo campaign. So, get onto forums, irc, reddit, gaming sites, and similar avenues, and talk it up. Please though don't spam people, but if you can mention it online or to family and friends please do.
I want to give a big thank you to anyone who is able to contribute, and also to all who let others know about WorldAlpha.

Alpha #3
Our 3[sup]rd[/sup] and final alpha is happening this Friday, November 9[sup]th[/sup] to Sunday, November 11[sup]th[/sup]. This is going out to some select individuals and to everyone that supports the IndieGoGo campaign at the Bronze Level and above. To assure yourself a spot you need to contribute on, or before November 8[sup]th[/sup]. We look forward to getting the feedback from our Alpha testers regarding the economy, politics and military modules as well get ready for closed beta later this month.

Closed Beta Keys
A lot of people have been asking when is closed beta, and how can we be a part of it. As mentioned a few weeks ago, our first closed beta will be November 22 to 26. Currently we have over 8,000 people who have signed up to take part in Beta. For this first beta we are going to limit it to around 1,000 beta keys that WorldAlpha is going to hand out. (We may also have some other sites hand out keys.) Everyone will be mailed around November 13[sup]th[/sup]. We will also starting this week hand out some beta keys on Twitter and Facebook so if you want an early copy be sure to sign up there.
Finally, to secure beta keys for all of our closed betas, all you have to do is support our IndieGoGo campaign. Everyone who supports it will be given beta keys for all closed betas. So, if you want to secure your spot, please consider a donation. Thanks.

Citizen of the Week
Congratulations to Sani for being our Citizen of the Week for his really cool WorldAlpha country site
http://eagle-nation.webs.com/
Sani will get $10 worth of EarthBucks once the game begins. I look forward to seeing what creative ways Citizens will think of promoting WorldAlpha and our IndieGoGo campaign this week.

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