Jump to content
  • Advertisement
  • entries
  • comments
  • views

Classic RPG #1 - Task 7 - Update 1 (HUD)

Sign in to follow this  


Task 7 is now complete! Sorry for the long delay, I was way too busy to even touch code since my last entry. I also worked out a few other issues with the inventory system as I found a way to duplicate items.

The HUD is very basic as seen below in the three images.




This was very basic and simple, so this concludes Task 7.

Stay tuned for my next entry with Task 8.
Sign in to follow this  


Recommended Comments

This looks nice. I too am in the process of displaying how much damage an enemy has taken and I kind of like the idea of not knowing exactly how much health an enemy has left. Sort of like how Baldur's Gate has solved it by displaying "injured", "badly wounded" etc. Have you thought about this in your decision?

Anyhow.. I guess it's more "old school" to display a health number. Keep up the good work!

Share this comment

Link to comment
Those yetis look dangerous. Especially the left hand with the claws :)

Do you do the graphics yourself or do you take it from some other source?

Share this comment

Link to comment
Congrats on the progress. What made you decide to pad unused space around all four sides of the screen like older games? I actually like the look, but did you have a practical reason or just aesthetics?

Not that aesthetics isn't practical. =)

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!