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Day 22 - [SinC]

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Mirrored from my blog (en, pt-br).

On day 22 I did the GODD of the SinC, the CustomPlayer, and the gun shoot.

The first thing I did today was the GOD of Sync (Shooting Into Cubes [name that thought for now]). I will not explain how the GOD is, it is easier to see:

1. Executive
[indent=1]1.1. Game Type
The game will be a first person shooter puzzle.

[indent=1]1.2. Name
The name of the game will be for now SinC (Shooting Into Cubes).

2. Game Elements
[indent=1]2.1. Gameplay
The goal of the game is shooting into cubes in order to take them to certain areas. To do so the player will have a weapon capable of:

[indent=1]2.2. Game Pacing
As the mechanics of the game will be very repetitive the game will aim to be casual, where the player doesn't need to follow stories and other elements.

[indent=1]2.3. Target Audience
The game will target audience of players who enjoy first person shooter and puzzle without age restrictions, because the game doesn't contain any violence or situations that may cause discrimination.

3. Story Elements
[indent=1]3.1. Synopsis
Not applicable.

[indent=1]3.2. Setting
Not applicable.

[indent=1]3.3. Player role
Not applicable.

4. Interface
[indent=1]4.1. Perspective
First Person Shooter.

[indent=1]4.2. Mechanics
Basically the game will feature a main menu and one where the player will be able to choose the level you wish to play.

[indent=1]4.3. Control