Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    23
  • comments
    15
  • views
    30302

Added Game Elements

Sign in to follow this  
SpeedRun

730 views

I have added the basic Game elements which are

  • Walls
  • 2 Paddles
  • 1 Ball

    I have also added a UI to display the score.

    I have also written a model converter which takes an wavefront .obj file and converts it into a format which is easier to parse in my game engine. Currently the converter writes out the

    • the total number of vertices
    • vertex data (position and texture coordinate),
    • the total no of indices
    • the triangle data i.e the index data for each triangle

      It also creates a subset for each material which contains

      • the start index
      • the number of indices in this subset
      • the diffuse color
      • the texture file

        The in game Screen after clicking Single Player or Multiplayer

        [sharedmedia=gallery:images:3063]

        Next on the agenda is to get the paddles and ball moving and adding a collision checker
Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!