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Level rendering

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gdunbar

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Got level rendering working on the iOS simulator:

gallery_98001_495_72603.png

I had to show a screenshot of the very start of the beginning level, as I don't have the touch events wired properly yet and you can't move at all. The discerning eye will also note some face culling issues. And perf is crap. But definite progress.

Geoff
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Nice work smile.png  But how does one use 'F#' keys on an iOS device???

Haha, excellent eyes.

 

Step 1 is to actually get the game ported and working on iOS, and prove that it will work and run OK without having to revamp level designs or anything. Step 2 is to revamp the interface to account for a touch interface. Step 2 is not going to be easy... no keyboard, no hover, no right click... I'm not really sure how it's going to work, but it will be easier to design once I have a working prototype that I can modify as needed.

 

Thanks,

Geoff

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