During installation the only notable problem I encountered where I had to change the url in the manifest file from this:
This was necessary because I had to disable https (the * allowed it).
And the other problem was I had to pay 5$. (instead of paying me for my game I have to pay them to accept it as a gift)
But now my game is there, so it might happen that someone finds it on App Store and plays with it. So far I have no ratings and no visitors . It's even worse than GameJolt, where a few people usually plays every day. I will have to put more effort into marketing (and/or improving the game), it seems.
So please help me with advices on how to get more traffic to my App Store page.
And if you would be so kind and give me a good rating or share the game I will return the favor one day.
Here is a link to Ruins on App Store: