Jump to content
  • Advertisement
  • entries
  • comments
  • views

Weekend Reading: Tales from Journal Land

Sign in to follow this  


Here are your Journal Land entries from the period of 4/27 - 5/5

Project Updates

  • uwi2k2 - Part Time Game Dev - uwi2k2 invites you to have a play with his WebGL Project test implementation KaIsland, an open-world MP game
  • Habitue Games Journal - HabitueGames has a new game available on the Google Play store called Element Rush
  • Aurioch's Journal - Aurioch has a video of some gameplay action as well as some details on the progress his Battle City remake has made over the last few months
  • kseh's blog - kseh also pops back up with a video of gameplay for his RPG project as well as details on what he's been working on the past month and what he plans to do with it next
  • Jcam Engine 2 Development - sethhope shares the newest video they have up on IndieGoGo for their cross platform Jcam Engine 2
  • Journal of Mak - mak is once again on the hunt for backers of his space-combat epic Dominion, making a second run on Kickstarter
  • BGBTech: The Status Update - cr88192 has been hard at work creating the engine's audio codec, which he says had the goal of being "something like DXTn / BCn, but for audio". In a later post he has a video demonstrating the codec alongside songs in their original format
  • Wilhelm's Journal - Wilhelm van Huyssteen has been working on bug fixes and performance tweaks for Legends of Strife this past week - the latest build is online for anyone to try out
  • DMD 'Ware - polyfrag answers two common questions about Corporation-States and has additional image updates of the game's progress with the tutorial and script editor
  • Vaerydian - Net Gnome has musings and examples of how he plans to set up the various object definition files and map config files for Vaerydian
  • RuinValor - Birth of Talos - riuthamus has a video of his AI goofing off while they try getting it to work correctly

    Game Dev Stuffs

    • Leadwerks Developer Blog - Josh Klint gives a brief look at some new features that hit the Leadwerks 3 engine this past week, including projected shadows
    • Journey Into Functional Programming - Alpha_ProgDes has a work-in-progress entry sharing what he's come up with so far on the problem of inserting a letter recursively
    • New Old Things - Endurion is in the home stretch of his tutorial on making a Commodore64 game, with some finishing touches to the very end of the game
    • The Gameconomist - Yaniv Nizan invites all to check out his new platform SOOMLA, which not only will set up your in-game marketplace but style it to fit in with your game's visuals
    • achild's Journal - achild uses his tool-making experience to share how tools can both help and hinder your projecthow tools can both help and hinder your project

      Thanks for stopping by, and welcome back YodamanJer (formerly known as CoffeeCoder)
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!