Jump to content
  • Advertisement
  • entries
  • comments
  • views

Weekend Reading: Tales from Journal Land

Sign in to follow this  


Here are your Journal Land entries from the period of 5/5 - 5/11

Stop by and give a welcome new authors eppo, SkylearJ and Project Domini!

Project Updates

  • The Bag of Holding - ApochPiQ details the unconventional approach he plans to take for the rewriting of the Epoch compiler to make it self-hosted
  • evolutional.co.uk - evolutional shares some quick thoughts on why he's planning to break his project's component system into DataComponents and BehaviourComponents
  • BGBTech: The Status Update - cr88192 is still working on engine audio components and has some ramblings about hacking together his use of MIDI
  • Journal of mikeman - mikeman has a new scrennshot and gameplay video of his 3D racer Hyperdrive
  • Merry Prankster Games - gdunbar teases a new SENG game in progress
  • Journal of Mak - Mak has hit a bump in the road as another company has served him a cease-and-desist in using the name Dominion, as it a pending trademark
  • DMD 'Ware - polyfrag has reached 32,781 lines of code and continues to improve the AI for Corporation-States
  • et1337 makes games - et1337 has posted the Alpha 3 version of Lemma for all to try out, shares some stats on the project and talks about the road ahead

    Game Dev Stuffs

    • Leadwerks Developer Blog - Josh Klint shares news on an update to Leadwerks that brings rendering enhancements to mobile
    • /* Why you crying? */ - JTippetts takes a moment to be humbled by some pretty damn impressive isometric rendering
    • New Old Things - Endurion continues to wrap up his Commodore 64 game tutorial with some more bug fixes. Will step 100 be the last?
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!