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Demolition Game: Art..

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HabitueGames

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So for the last couple of days I've been working on the Demolition Game, and I'm at the point where i'm focusing on the main menu screen and the level select screen art. One thing I can say is I cant stand making art for level select screens and main menus, I never am satisfied with what it looks like.

Main Menu
tumblr_mo1bejEMA01rtjbu1o3_1280.png

Level Select
tumblr_mo1bejEMA01rtjbu1o2_1280.png

Game Screen
tumblr_mo1bejEMA01rtjbu1o1_1280.png

These are not final versions of how the game will look just a rough draft.

Changes
The game has changed a bit from its first in-vision there will not be a shop, but there may be different kinds of explosives available to the player. The reason I simplified the game a little more is because I want to finish this game, and adding a shop may make it unnecessarily hard.
The game-play is reasonably enjoyable but that could just be because I like physics games.

How the game works
The gameplay is fairly simple, you drag the TNT into the level from the big one in the GUI, and once you've placed all the TNT you want you press the boom button to make all the TNT explode. The goal is to knock down the building to be below the dashed white line.
There will also be different kinds of blocks that make up the buildings you will be knocking down.

Well that's all I can think of to write for this week.
Thanks for reading, suggestions/feedback are appreciated!
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