Client : Salt Shaker Games LLC
Contract Length : June 2012 - September 2012
Role : Staging Artist/Scripter/Lead Designer
Tools : Adobe Air, XML, Unearthed Tools, Adobe Photoshop
This was the largest project I've worked on thus far with animators from Russia,Texas, and various coders from all over the country. Unfortunately,
due to various issues the publisher dropped funding for the game when it was about 75% complete.
I started off as a staging artist and scripter. I drew over 200 unique images in Photoshop and placed them in scenes and scripted game logic.
After production quality assets were complete, I would go back and replace the temporary assets, test, and adjust logic accordingly.
Later, the Lead Designer left the project and I was given the opportunity to take over. I got to work on some of the pacing issues and a few
of the games puzzles. If only funding would have continued, but development was abruptly stopped in September.
You can download the Golden Hour Build Download Here