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Wind-Up Football

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Client : Soma Games LLC
Contract Length : July 2012, Approximately 30hrs
Role : GUI/Systems Programmer
Tools : Unity 3D, NGUI, C#
Platform : IOS, Intel Ultrabook Touch

Wind-Up Football was a collaboration with Soma Games. I was in charge of scripting all the logic for the graphic user interface,
as well as using Unity's PlayerPref object to setup serialization for managing the games item system. I left this project early on
as I was offered a Lead position working with Salt Shaker Games, but not before setting up most of the frame work for what would be
used to complete the systems functionality.

You can buy the game for the iPad Here

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