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Weekend Reading: Tales from Journal Land

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So who else is playing The Last of Us? It's getting popped into my PS3 as soon as I publish this!

Here are your Journal Land entries from the period of 6/7 - 6/14

Stop by and give a welcome to new author Farrell!

Project Updates

  • Journal of EDI - EDI is back after an almost 3-year hiatus from GDnet with news on the sequel to the project he was working on last time he was around, Morning's Wrath
  • DMD 'Ware - polyfrag has a neat post sharing artwork (including notepad scribbles!) he's done over the years that has inspired Corporation-States
  • Aurioch's Journal - Aurioch takes a break from studying for exams to update on progress with Battle City, including the planned power ups
  • Habitue Games Journal - HabitueGames has a new video of Demolition Dan and is looking for feedback on whether to make the music 8-bit to match the overall game style
  • Ramblings of a partialy sane programmer - blewisjr is back to working on game dev stuffs and pondering whether to hunker down and learn the inner details of a graphics API or just go with a more complete solution like UDK for his project
  • My attempt at making a platformer - AFS has a new video up for his platformer project, featuring a new game character
  • Making a Terrain Generator - TheChubu talks about the Midpoint Displacement stage of his terrain engine for generating rivers and the problems he's having getting it worked out

    Game Dev Stuffs

    • Gamieon's Journal - Gamieon has a full postmortem on his personal 48-hour game jam. It took him a while because he spread it out over 4 weeks, but the end result is the game Paper Cowboys
    • Writing Web Games - Battagline shares his experience with user generated content in casual web games, both good and bad
    • Infinity Elephant Development Journal - Plethora reminds us why running a journal about your project can be useful
    • The Bag of Holding - ApochPiQ has all the info you need to apply to become an intern at ArenaNet
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