Jump to content
  • Advertisement
  • entries
    46
  • comments
    91
  • views
    65428

Project B - 2013-07-29 Update Animations

Sign in to follow this  
Squared'D

808 views

Things have been going a little slower than I had originally expected, but things have really been picking up. I've got models loading and animating. Next I'll start putting levels back in, work on some networking code, and the add model attachments. Here's my updated schedule.

2013-07-29-TaskList.png

I'm also going to include the latest version of the female model with improved textures. The artist in my team have been working hard getting animations done. It's been a bit slow as they're getting use to working with each other though. Hopefully soon they'll have new walk and run animations for me to show.

2013-07-29-modelbuilder2_001.png

The video below is actually an older model. It was used for Genesis SEED. I'm using it here as test data while the other models are being worked on. This model was created, textured, and animated by Sung Shin.
Sign in to follow this  


1 Comment


Recommended Comments

To prepare myself for my next few steps, I've been downloading the latest versions of the middleware products that I use. The two biggest being RakNet and Nvidia PhysX. Word to the wise, try to keep your tools up to date. when you wait a while like me, you find that sometimes the code has changed quite a bit. RakNet and PhysX are being actively developed and improved on so they always have new features on top of the usual bug fixes.

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!