Torches, pitchforks, angry villager mobs and homicidal rabbits have no hope when facing a shrink ray
So about two weeks ago Dragonsoulj and I decided to team up to create a game. Easiest step in the world "Let's make a game!!!!!!" Okay so what's our game going to be about? Well up until this point in time we had been discussing the creation of a horror-based game and positing some rough ideas and then we had this conversation (I had been incommunicado for nearly a week working).
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Well, the good news is we at least seem to be drilling down to one idea and developing it.
Really love the idea, I'd love to see at least a playable prototype to see if you can "find the fun"!
Even with the concept potentially being a little off-putting for some people, it really depends how you handle it. A cute style can make a concept that would normally be pretty disturbing pretty light and amusing; for one very light example, take a look at the children's show "Trap Door", where we have a monster who works for a terrible master cooking worms and other gross ingredients, while a talking skill looks on and other monsters escape from the basement. Potentially a pretty disturbing idea if it were handled in a gritty realistic fashion, but this is a popular cute children's show that parents were happy for their kids to watch.
this sounds fantastic!, can't wait to see more. =-)