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Beaming Victims

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BensBucketGames

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Victims are randomly generated, walk across the footpath (in T-pose) and can be beamed up! Here's a screenshot mid-beam:


9643620340_afd6b04fba.jpg

I also moved the buildings around, too. I was previewing the game in Unity's 'free aspect' view, rather than 16:9 or 5:4, but I now realise that there is less screen width to fill.

I tried CamStudio to record my screen, but the quality was terrible. Does anyone have a good (free!) alternative suggestion?

Next step: animating the victims! I need to make some adjustments to the beam when the UFO is at the extreme left or right. I'll also set up an IndieDB account and upload a beta version for testing.
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