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Sony Computer Entertainment Europe Research & Development Division Pitfalls of Object Oriented Programming

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Norman Barrows

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an interesting read.

as can be seen from the article, the traditional c++/oo way of organizing code can be inefficient, depending on implementation.

in the article, they refactor into a more component type architecture (arrays of component types vs object components contained in the object instances).

http://research.scee.net/files/presentations/gcapaustralia09/Pitfalls_of_Object_Oriented_Programming_GCAP_09.pdf
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