Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views


Sign in to follow this  
Shane C


I will be starting the Major portion of my college, art, soon. I have made drawings before but they aren't very good, because of the low amount of time spent on them and my lack of knowing how to texture 2D art well, so I would be embarrassed to show them. However, I might make something good for one of my assignments, that I can proudly display. We'll see.
Sign in to follow this  


Recommended Comments

I suggest just showing whatever you have as you work on it. Sure they are nothing to "flaunt" but seeing a progression of your own work, having peers review your work, and more or less cataloging your personal evolution are crucial points to development. I would again strongly urge you to share them... but to each their own. Good luck on this process as it can be a trying one. Most of all, do not be afraid to try. I find many artists who are unable to put something down on paper/pad because they simply are afraid. The canvas is no place for fear and it will only hold you back. You will fail, you should fail, as it will only make you better.

Share this comment

Link to comment
Uhh... what kind of question is that? There is pixel art which is raster art at low resolutions, raster art which is pixel art at high resolutions, and vector art. I want to learn all three as well as sketches. This would be considered raster art, what I made. And my goal is just to make things look good as well as learn texturing.

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!