• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
Sign in to follow this  
Followers 0
  • entries
    12
  • comments
    19
  • views
    12488

I love ATI, but ATI doesn't love me

Sign in to follow this  
Followers 0
Shane C

788 views

There was something on my mind, and that is whether my next system should have ATI or NVIDIA graphics.

By the way, I am a technophile. The college I'm attending even has the word "technology" in its name.

Okay so I consider ATI's picture quality better than NVIDIA's, although it's close. I compared the two in the HD 48xx days. I have ran two NVIDIA cards with at least 20% overclocks and for years. However I once overclocked an ATI card, a HD 4870, by a small amount and it artifacted when playing intensive games even after I backed down, and a year later broke. I firmly believe that I fryed my card. The other thing is that the ATI cards I have tried have caused electronic interference with my onboard sound that I can hear through speakers or headphones. I have had one NVIDIA card, my GTX 570, do the same, but not nearly as bad.

1
Sign in to follow this  
Followers 0


2 Comments


I compared the two in the HD 48xx days.

If you're trying to decide between the two you should probably get a hold of -- or at least access to -- some new cards and do a new comparison rather than assuming that things will still be the same as they were in an older trial.

 

I've never over-clocked a graphics card, and also never had trouble playing games with good quality and never had a card "fried" or interfere with other components.  Perhaps you could consider choosing a card based on it's ability to run the games you want to run at desired quality/performance levels without over-clocking rather than based upon it's ability to operate whilst over-clocked.

0

Share this comment


Link to comment

I have an ATI and while it has its quirks, I have been extremely happy with it since the first day I got it. I am not a hardcore overclocker: I enjoy minor overclocks because they are low-maintenance and hence cost me nothing (for instance I overclocked my i5 from 3.3 GHz to 3.7 GHz and my GPU from 800/1250 MHz to 840/1325 MHz) but I very much prefer to stay within the specifications. I also cannot afford replacing components all the time and hate going through RMA's, especially multiple in a row, so I take immense care of the hardware I do have. I am probably not a technophile in the same sense you are tongue.png

 

I have never had any interference problem with my graphics card though. I agree with jbadams too, if you find that ATI cards respond worse to overclocking than NVIDIA cards and overclocking is a must for you (for whatever reason) then use an NVIDIA card, there is no sense in punishing yourself just to prove some point, but don't go on preconceptions either, hardware evolves quite quickly and your HD 4870 could easily be considered obsolete by some standards.

0

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now