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Weekend Reading: Tales from Journal Land

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Here are your Journal Land entries from the period of 10/18 - 10/25

Hello and welcome to new authors mabulous and mippy!

Project Updates

  • RuinValor - Birth of Talos - riuthamus has two new screens showing off the game's lighting and new cloud modeling - wow. The night scene is especially well lit
  • Making a Terrain Generator - TheChubu has continued work on his terrain engine editor since he last posted in Sept and brings us up to date on all the improvements and new stuff he's added since then
  • Journal of mikeman - mikeman updates us on some gameplay changes to Hyperdrive and has new track videos
  • Merry Prankster Games - gdunbar continues to tease the upcoming announcement of his game project, showing off the game's icon featuring the 4 elements
  • Beals Software - Programmer16 has two update videos to catch up from missing last week, a look at the various indie games he and team have been playing, a new game for the indie spotlight, and updates on Battle Arena
  • Wilhelm's Journal - Wilhelm van Huyssteen has some more additions to Legends of Strife and demonstrates the larger ones with some gameplay videos
  • Squared'D's Journal - Squared'D has a video showing prealpha gameplay footage of Auxnet: Battlegrounds, which is the official name of what has been called Project B up until this week. The announcement of that and a video blog can be found earlier in the week
  • Grand Strategy: Space War - Orymus3 details the AI and combat tactics that have evolved over iterative design sessions for the combat simulation aspect to his space project
  • Big Boss TV - Rottz announces the start of the beta for his mobile game Big Boss TV
  • Sword Of Justice on Kickstarter - anchor announces their WWII RTS game, Timelines: Assault on America has been released on steam for win/mac/linux
  • Undead Castle Dev Journal - afliii is asking for help in getting his pitch video to the attention of investors in Maryland

    Game Dev Stuffs

    • Mikkel Staunsholm - staunsholm finds renewed interest in the LLVM-to-JavaScript compiler emscripten and lays out the steps to get it working under OSX
    • Richards Software Ramblings - ericrrichards22 goes over the creation of particle systems with DX11 and SlimDX, based in part off of code from Frank Luna's book Introduction to 3D Game Programming with Direct3D 11.0
    • Booleans spiffy development journal - boolean's working on PR for his game project's release and documenting the various ways in which he's trying to drum up awareness of his game

      Other Stuffs
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