Jump to content
  • Advertisement
  • entries
    22
  • comments
    11
  • views
    25709

Toasty Update #4

Sign in to follow this  
nhold

892 views

Hey there! Look it's already Update #4!

So in this update I included a video to show things off in motion and the video has an explanation of the update. The test currently involves about 40000 tiles (200*200 map) and ~4000 entities (trees and a single animated goblin) the map is randomly generated each time (Which made me realise how complicated C++11 random number generation is, so I'll have to pull that out into some easier to use functions later on).

I decided the best way to test a game engine is to create a game with it, so I made this test which will be a game similar to settlers with not much complexity.

Stuff to do:
Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!