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Another GC Gameplay Video

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Decided to upload another quick gameplay video. It's not HD, and there really isn't a whole lot going on, but it shows the basic elements that are in place right now: combat, crafting, resource gathering, etc... The pace of combat will be pretty much as shown, so while there will be a lot going on, the turn-based nature of it will hopefully make it manageable. Right now the set of actions to be performed is small, but it's growing.
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Very cool!! :) Must feel good to see such progress... sigh SCHOOL sucks and need to finish it!!! So I can get back to coding my game dam it!!!

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Thanks, guys.

@molehill: Demo might not be for awhile. There needs to be more "stuff", and it's creating that "stuff" that takes so long for me. I do have a hot-seat multiplayer gameplay test tentatively scheduled with a couple of my nieces for sometime in the next two weeks, though, that'll feature a 3 or 4 way rivalry brawl and treasure hunt. Maybe if that goes well, I'll release it to the public.


Offtopic: Man, the sunrise that's going on outside the window right now is amazing. Makes this kind of early morning coding session totally worth it, even with the loss of sleep.

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That's really cool.


Knowing the intense gameplay skills of the younger female relatives in my own family, I think you ought to 'accidentally' leave in that 11000 HP you gave yourself, if you hope to stand any chance of survival at all.

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@Servant: Heh, yeah, I fully expect them to beat the snot out of me. They're smarter than I am.


@polyfrag: There isn't any fog of war. Just very low ambient light with lots of point lights. It's not very obvious in that crappy quality video.

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