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Don't Leave That on the Ground

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coremarq

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Trying to keep things moving along. I put together a basic item system and allowing the picking up of these items. Next will probably be adding the messege display or basic creatures. Creatures might wait before I do a refactoring of my event/action system to allowing multi step action. Realized while adding in the actions to pick up items, that I need a multistep system to be able to choose what item to use or drop. and other such actions.

A quicky again... I'll go a bit more in-depth next time. Might need it at this point to keep my view on the project as a whole.

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