It took a long time to make this and it's either programmer art at its finest or at its worst. Who would have thought making bad animations would be so complicated? I hope the animation is entertaining and informative--well as entertaining as AI can be. The order of the topics is from an article that IADave wrote but all of the explanation is from my own head. I give brief info on using simple rules, finite state machines, behavior trees, planners, and neural networks. I some had serious flashbacks from my college AI class. Sadly that was the most boring class I took during that four and a half year period.
For a more complete synopsis of what I plan to build, you can check out journal.squaredprogramming.com .