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Day 2 of WepWep

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Alurik

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Project WepWep
This project will be my first game that hasn't come almost completely out of a book. Actually that isn't true I created a pong game once but I hardly think that counts. The goal of of this game is not to make an impressive game it is just to practice finishing a game. I have started many games only to get half way through and not finishing it.

Technology that will be used
Language: C++
Dev env: VS2013
Libraries: SFML
Source control: BitBucket

About today
Today has been a productive day. I haven't got a whole lot done yet, mostly building up things in the background. I set up a system to have 'screens'. Although they are more of current states, I wanted to find a way to compartmentalize them. The main task I'm working on today is the title screen. For this first version a lot of placeholders will be used. Right now I'm just looking for for a white screen, with a text placeholder and a click event to flow to the menu screen. As seen below I got part of the way there. No click event or text yet but I have changed the color of the screen for white. I've always felt that it was most important just to see some progress.

Today's screenshot: That a very nice screen you have there.
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