The first thing I am trying to do is programming what I had in mind when I heard that there is a combination between Tetris and 2048.
Not sure if the game mechanics will make a lick of sense, but I want to know what it feels like.
Working Title: NPAA (Not Proc At All)
I have not managed to keep the code clean, so I will have to refactor soon.
I also need to look at articles about object oriented programming in JS.
What I have so far are procedures, procedures, global constants and variables and ... procedures ... and already the if/else statements annoy me.
So far I can cycle through the different block types and their rotations (with the arrow keys).
The delayed response to the user action is a feature, not a bug btw.
In the actual gameplay the response will be immediate.
The next step will either be writing some ugly gameplay logic ... or researching and refactoring.
oh yeah, JS OO is funky. Here's what I settled on: http://tnovelli.net/ref/js.html#oop