Jump to content
  • Advertisement
  • entries
  • comments
  • views

Test level image

Sign in to follow this  


Right, let's try a slightly more interesting journal entry than the last one, shall we?
One with something more than just boring text?


This piece of level test art is mainly for my own use as a testbed for implementing my various mechanics and effects. Obviously, a final product will look way better than this (as this is just a rough sketch), but it might be interesting to look at regardless.

As some sort of status update, I'm currently working towards a somewhat decent (hopefully!) prototype of my game's main game mechanics and effects. .Details coming in future journal entries.

Sign in to follow this  


Recommended Comments

Looking pretty nice. Its like a single scene or a top down view of a bigger place?

Share this comment

Link to comment

This is a scaled-down version of the image I'm actually using (which is 4096 instead of 1024).

This would be part of a level, with multiple images per level (the paths in this image connecting to diffierent images/parts in the same level), and 7 planned levels/themes. The exploring/travelling part would be in this type of perspective.

Share this comment

Link to comment

Coo!  An artist and a programmer: You got to like that.  

Sadly, I'm not an artist. Future journal entries might have some of my very own programmer art in it -- you'll know it when it happens!


A co-worker (which I might end up working with for this project), drew this :)

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!