Jump to content
  • entries
    503
  • comments
    1888
  • views
    335296

Update 6/17

Sign in to follow this  
EDI

364 views

Hi all,

Way too long since my last update (~2 weeks).


I've been making good progress with the map views in Revel, which are the main gameplay spaces.

I now have Morning walking about and can place down various structures.

I also spent considerable time stripping out a bunch of unneeded code and making performance modifications particularly in the area of the clothing/equipment colorizer.

In particular performance was abysmal on my samsung tab 3; it seems that some features, notably certain canvas composite operations can murder speed on certain hardware.

So, instead of doing a true colorized multiply, I instead now do a 50% blended rectangle, using src-atop to clip it.

This has the effect of brightening the graphics a bit, but so far I like it, and it is amazingly fast compared to the original code.


Now that I have a player character and the start of an environment; the next important steps are related to UI/Inventory & Combat.

I am hoping to go with a very minimalist UI, with a focus on mouse-click and tap; with enhancements for keyboard use.
Sign in to follow this  


2 Comments


Recommended Comments

Some updates are picture-less. However, I am happy to hear that you are testing the game on multiple platforms.

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!