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Update 6/19 Work In Progress travel map

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EDI

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I'm not much of a "free-hand" artist, but below is a work in progress of some art for the new Garranshall travel map.

The goal with using stylized maps for local and world maps; is to help convey more about an area and culture; than you can get from traveling at the ground level.

This way, gameplay maps can stay focused on gameplay; and larger swaths of the world can be conveyed easier.


On this maps, there will be overlay icons which allow you to fast-travel to gameplay maps/levels.

t2.png
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I like how this is displayed in the current version of the game, but I know people want you to post another Journal Entry covering some of the updates you have performed. :)

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Too right Navyman; it's been far too long between updates.

Thank you for the 'kick' I'll get one out right now.

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We are on here for a public eye to both help keep the shape of our projects "fun" and to have a few extra team members to push for more updates. ;)

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