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Weekend Reading: Tales from Journal Land

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Two fireworks shows down in Florida outside of Miami I did for this holiday weekend went great - Arthur was well to the north and the T-storms stayed away during the evenings. Got home last night so here's the Late But Still Great edition of Weekend Reading, with entries from 6/28 - 7/6

Say hello to new journal authors Migi0027, sck8000 and GoCatGo!

Project Updates

  • Lactose!'s Journal - Lactose! and team managed to overcome some memory issues to get the game playable in time for a game dev conference, although he wishes he had gotten video of the people playing
  • From End to Beginning - coremarq has had to delay his rougelike project due to IRL issues
  • Daath Galaxy Devlog - BlackLodgeGames announces a new platform target for Daath Galaxy as well as 4 new songs from the game you can download and listen to
  • Arcana Art's Developer Journal - Arcana Art has some more details of his iOS 7 game, set to be released very soon
  • Project Anera - Eruadan talks about the design behind the item system in his MOBA project as well as a list of recent changes to the game build
  • Pixel ? Tile ? World - Servant of the Lord shares some of the techniques he's playing around with to get lighting and shadowing laid over his 2D art, starting with walls
  • Jordan Bonser's Indie Dev Journal - JordanBonser has spent this past week working to increase the level of abstraction in his JBEngine as well as some GUI improvements
  • DMD 'Ware - polyfrag has spent the past week working to get the game running with better performance with an isometric view, but he hasn't completely given up on a pure-3D experience
  • The Seven Tides - kyuubi gives us the first look at the project's first chapter, with a video tour of the still-under-construction village of Chelonii
  • Magic Pixels - joew lets us know that his team's strategy RPG project has been announced - looks great!

    Game Dev Stuffs

    • The Bag of Holding - ApochPiQ is back with another Visual Studio rant. Actually more like a rage. But it is well justified
    • dustArtemis ECS Framework - TheChubu had an unfortunate loss of data when he published his entry, so most of it has been erased. He was looking to go over the changes made to the ComponentManager class in dustArtemis - a fork of Artemis Entity System (a BSD-licensed small Java framework for setting up Entities, Components and Systems)
    • slayemin's Journal - slayemin takes a look back at the month that's been the start of his new self-funded game company
    • evolutional.co.uk - evolutional talked about porting FlatBuffers to .NET last week and this week he has the first alpha committed to GitHub
    • Journal of eppo - eppo takes a look at the Modo modeler program and shows off his Modo-to-D3D converter
    • Gamieon's Journal - Gamieon talks about how he wanted to serve ads for Hamster Chase and how he got them setup for Windows Phone 8
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