• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
Sign in to follow this  
Followers 0
  • entries
    5
  • comments
    6
  • views
    4556

It's a start

Sign in to follow this  
Followers 0
GiTS

620 views

So everything in theory has a beginning, so this is mine. Or at least the journals...

As for some background about myself, I graduated from University ~2 years ago and worked for an indie studio for about 1 and half years, which I have recently left to pursue other interests and things to do. Myself and a few friends have basically got together to make a few games, if they succeed then great, if not, then oh well, learn from it and move on. But at least we did what we wanted smile.png

So the idea is to just write about my experiences about the project I am working on, design choices, rant, ramble etc at least once a week hopefully (I promise nothing though), but maybe more. Unfortunately I won't be showing off the project just yet, but hopefully within a week as there are a few things left that I want to get sorted out first. But all I will say is that it's a top down shooter with rpg elements set in a sci-fi like city influenced by various media. Admittedly it doesn't sound too special when briefly put on paper, but I want to play it and will have more info soon.

So more than anything this is just a standard welcome blog, hello world!

~GiTS

3
Sign in to follow this  
Followers 0


3 Comments


You couldn't have chosen a better place to come to. Friendly and knowledge people here happy to help. smile.png

2

Share this comment


Link to comment

I'll add my Hello! to the mix, too. It always helps to reach out and say that; which is what I have to remind myself to do, some times...

0

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now