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Octree Voxel Planet

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Just some fun with octrees and voxels.

Basically as the observer gets closer the voxels break themselves down into more accurate pieces of the planets terrain. It's like a weird mix of octree and voxels.

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Hey thanks, I just have to optimise the rendering and make the culling work a little better and then I think it should be decent enough to use for a full earth sized planet.

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Agreed, very interesting -- I'd love to see what sort of visual you get with basic texturing (even just solid-coloured blocks) and a first person view.

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