HEURISTIC COLLISION AVOIDANCE, BACKGROUND TERRAIN CHUNK GENERATION, SOUND DETECTION STEALTH MODELING,
UNLIMITED SAVE GAMES.
New for Beta 18:
* added heuristic collision avoidance to AI
* added background terrain chunk generation.
* added sound detection modeling to stealth modeling. chance of detection based on whether you're moving, terrain type, and stealth skill experience points.
* game now plays combat music when player is hunting non-hostile animals: IE when wpn drawn and wild animal within 40 feet.
* added "select file" screen for loading games.
* added automatic save game file name generation. this along with "select file" for loading allows for practically unlimited saves of a game
(up to 4.2 billion or so per save name, or the limits of disk space).
* added drumroll sfx to important messages: succes or failure on make or repair or learn. kill with hand or missile wpn, all encounters, taking damage, death, getting sick, recover from illness, all damage heals, etc.