Jump to content
  • Advertisement
  • entries
  • comments
  • views

Pixel Space Horror Demo 2

Sign in to follow this  


I've just released the second demo for my game Pixel Space Horror.
Play the Second Public-Ish Demo Here

I'm not going really wide until the alpha build, but I've made enough progress to push up another "kinda private" build for feedback. A lot of changes:

  • Action Point system has been entirely overhauled
  • You can now move & fire through allies.
  • Significant camera changes
  • 15 levels & 12 units fully implemented and playable
  • Sound & music (though you may not be able to hear it in the web build
  • Proper level & unit unlocking and progress saving
  • AI improvements.
  • A million other tiny things.


    • W - Win current battle
    • L - Lose current battle
    • R (in lobby) - Reset game

      Known Issues:

      • The unit balance is still way off.
      • Level balance is also way off.
      • The Commander's special power isn't working right.
      • The enemy doctor doesn't behave correctly.

        Any and all feedback is welcome.

Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!