Jump to content
  • entries
    207
  • comments
    220
  • views
    227309

Got It!

Sign in to follow this  
gdunbar

1062 views

Figured out (I believe) the issue with the app store. My code was barfing on displaying the chapter price, in a non-US locale. I still couldn't get the bug to exactly manifest, but by changing the locale (in code), I got it to blow up in the same place as the crash report from the app store review. So, here is TotAW displaying a chapter price in pounds.

gallery_98001_495_14173.jpg

I found some other places in the code that might have similar issues, and fixed them all.

So, back into app store review, as soon as I do a little more testing, and fix a couple of other minor issues that came up in the meantime.

Geoff
Sign in to follow this  


4 Comments


Recommended Comments

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!