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Menu's and state management added

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Just a short update.
Last few nights I've been working on adding the (game) state manager and setting up the menu structure.

Also decided on the name of the game, it'll be 'BooH' biggrin.png

Here's two shots of the menu structure (in progress).
Let me know what you think, I'm personally not happy yet with the new game/ difficulty menu. The controls are clear for the user, but the screen just feels a bit crowded/ chaotic.



Next things on the do do list;
- add options menu (switching resolution etc.)
- add leaderboard (class, loading, saving, updating etc.)

Will keep you posted, wish me luck
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Thanks Migi :)

Any suggestions on the 2nd menu (difficulty selection)? maybe to make it less 'crowded', but still functional.

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I've never finished a game project from scratch. So, congrats on releasing an alpha version of your game project from scratch.

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Thanks, nice to hear. I'm planning to achieve beta in about 3 to 4 weeks.

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