Playing around with environment lighting mockups

Published March 19, 2015
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[color=#282828][font=helvetica]I've been playing around in Paint Shop Pro to mockup different environment lightings. These are conceptual (they aren't in-game):[/font][/color]

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This is stylistic practice for a certain scene I have in-mind that'll occur about a third of the way into the game.

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The tree shadows are facing the wrong direction in this one. laugh.png

I'm also considering applying normal-mapping to my 2D sprites:
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(Blown up 4x the regular size)
4 likes 2 comments

Comments

dsm1891
March 20, 2015 01:07 PM
Aardvajk
The normal maps look good. I did some 2D sprite normal mapping a few years ago, worked quite well.
March 20, 2015 05:43 PM
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