For 'BooH' it means the ghost indicator for First Person view is done now, a quick shot below.
- when you play BooH in first person view, you have no clue where the 4 ghosts are in the level
- the ghost indicator starts rotating when one of the ghosts is within 5 meters of the player, the closer the ghost gets, the quicker the ghost indicator rotates. The only improvement I might add is a less linear speed increase when the ghost get's closer.
For beta, all that's left:
- add last/ 3rd level
- one nasty memory leak to solve
- one crash bug in gameplay
Keep you posted.
Note; for how's not known with 'BooH', it's my 2nd game (1st using my own engine). It's 'loosely' based on pacman, but with the ability of switching between top and first persion view mode at any time. And ofcourse with somewhat modern rendering and techniques (although DX9 for now).