Anyway, I'm Inko and I make games. I start them at least, then get bored with them and start something new. Currently I'm working on a little multiplayer prototype with tactics, guns, asymetry and other buzz words! Whooo!
As of right now most of the framework is fairly functional but I still need to clean up a whole bunch of smaller problem areas before I can finally go into testing.
RIght now, spawning, movement and UI works pretty well for both factions. The test map is finally finished. The server background code works and doesn't cause problems while offline testing which is nice.
Next up is cleaning up the item system, fix some syncing issues from client to client, and do some start menu UI so that you can actually start and join a game without having to type it in the console.
More news and updates hopefully next week, see you then!