Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    13
  • comments
    15
  • views
    11562

Skills

Sign in to follow this  
Jygle

776 views

Hello !

So, I'm back with some news. The last time I wrote something here, it was about some progress on the characters' specs. I also talked about the next big task, which is the implementation of skills, and fighting system. And I worked on it :
- First, the basic figures of the character are now loaded depending on its level. The level limit is 40, for now, but it will be increased.
- Talking about leveling, the skill tree is now a little bit more finished (I mean, on the functioning side). Indeed, the player can see how many skill points are remaining, and use them to lvl-up its skills.
- And the skills are naturally the following task. I implemented two buffs, plus an attack skill. Theses skills need to be polished, but the base is here.
- To fill in the fighting system, I added two basic attacks. A small attack, and a greater one. The second one is dealing more damages but is slower. (Classic, but always good to let the choice between to types of attacks)
- But all these actions can't be a complete basis withtout the damage displays. It tooks me some time to find a good font, and an effect to give some strength to the fight, but the GUI part is almost ok.

The next things to add are the following :
- More information to display (rage cost of the different skills) ;
- Complete the first skills, and implement the other ones ;
- take the notebook, and think about the clear and definite content of the game.

Any advice you can give is good to hear ! Thanks for reading and see you ! :)

(You can see my entire progress on this game here, or follow me on my facebook page here)
Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!