Game Engine Update

Published June 19, 2015
Advertisement
I'm just going to make this quick entry in my journal. So far there's been a couple nice updates; the ability to play my own video format perfectly. The ability to create a spinning progress ring while a scene loads. On top of the scene loading - it is multithreaded to load the scene while displaying the progress ring. Once finished loading the scene then it renders the whole entire scene.

The videos you can check out are on my youtube channel. The User Interface Progress Ring uses D2D1 and Windows Imaging Compnent which was neatly plugged in today. I'm just taking my time while I do other things.

I'll probably get a neat menu system going on eventually - perhaps a nice loading background image while I the scene is loading. Perhaps a display of hints - not sure. We'll see what's up.

Until next time - have a good day!
2 likes 1 comments

Comments

3Ddreamer

Very cool

July 05, 2015 10:28 AM
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement