HayManMarc was still up, caught him before he went to bed, as he is in the US. And we discussed some ideas about who our main character is and why it's a good thing when he dies... Our game will be a platformer, and our main character is possibly a frog or toad, we have to wait for agreement from Speedchuck, but I think he'll like what we were going for. It'll all make more sense when we've got the game running somewhat. Overall, we're going for something exploratory, with story, character and player driven progression (IE; it's semi-open world, you can do things how you like, but there is a critical path).
I've started on a basic template for screen flow. Maybe I'll get a little bit of the engine started before I have to leave. Speedchuck may also be programming. So we'll see how goes! :)
Wish luck to everyone else entering!