Jump to content
  • entries
  • comments
  • views

CodeMus Team: The Week of Awesome Day 2

Sign in to follow this  


Today has been another long day, with not as much done as we all would have liked.

We have a better idea now of what the gameplay will be, and have been thinking of the many characters. The gameplay is simple, take control of any living thing, and drive it to its death. The question is, how exactly do you kill it? I would give details but it is in fact a puzzle game, and that would give away a lot.

Here's a list of the characters: Village Commoner, Ho Gear Tech, a priest, a judge, a witch that lives at the edge of the island, a snake, a dog, and a fish. Each character can die in special ways, and contribute to the deaths of other characters.
As for the map I was able to "pretty" it up by adding terrain details and fixing any awkward terrain as well as adding a graveyard.
The menu's functionality was finished by newtechnology, but we make later on choose to finish the backdrop.
Progress today was slower than planned, but progress is progress. Tomorrow we hope to get much more done.




5am 2.PNG

6 am.PNG

8 am.PNG

4 pm.PNG

6 pm.PNG

8 pm.PNG
Sign in to follow this  

1 Comment

Recommended Comments

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!